Sunday, March 8, 2015

Gloom

Gloom was a simple game with a couple very interesting features. Firstly the fact that negative points were the goal for the player to get was an enjoyable take on your normal board game. Another fun point was the see-through card system for each player's characters. They all interacted with each other in various ways and really added something new to the gameplay.
 
In the end it was really the fact that killing your family (and others) was the goal that actually made the game enjoyable. I feel that that statement alone could cause some surprise though the game itself is in my humble opinion quite fun despite the morbid nature of it.

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